Update 3


Hello guys, welcome to the new changelog to update 3!

  • Enemies:
    • Enemies identify turrets better, detection radius has been improved
    • Enemies attack the towers in front of you now and your health is indicated by a progress bar on top of them
    • New enemy added: spider
    • Enemies have health bar
    • Every 5 rounds the "Red Wave" period begins where enemies get stronger, faster and with more health and the screen turns red.
  • Towers:
    • Keep the turret selected after adjusting a
    • Turret insertion limits: it is not possible to place a turret inside another and also in a specific radius
    • Fixed bug on Mac: right click was not working to insert a turret. Now there is a specific key in case you don't have the button yet, it would be left option (left alt).
    • Simple upgrades system for defense turrets and also the main turret (just left-click twice on the specific turret)
  • Changes to the HUD:
    • Smaller mini map
    • New tower icons
    • Decreased proportion/scale
    • loading bug fixed when opening the game slide volume and songs were not visually the game values
    • Fixed general HUD bug: text was sometimes disappearing
  • Gameplay
    • Added difficulty selector
  • General
    • Game translation system: Portuguese and English (just click on the flag in the main menu)
    • Bug fixed: main menu was not chosen as the top 10 scores but as the top 10

After this very considerable wave of upgrades, the next ones will be shorter for the possibility of bugs and also to reach a level of balance suitable for the gameplay.

Leave a comment

Log in with itch.io to leave a comment.